
TL;DR
Your Premiere Pro white screen is almost always a GPU acceleration conflict, not a corrupt project or broken footage.
The fix: change your Renderer setting from GPU Acceleration to Mercury Playback Engine Software Only in Project Settings > General.
This forces Premiere to use your CPU instead of your GPU for playback, bypassing the bug entirely.
If that doesn’t work, clear your media cache; that’s the second most common culprit.
If you’re staring at a white screen of death in Premiere Pro, that staticky flickering mess where your video kind of shows when you scrub around but then just vanishes again, I’ve got you. 👋 This is one of those bugs that looks terrifying but has a stupidly simple fix, and I’m not gonna waste any of your time getting to it. 😎
The Premiere Pro white screen fix is a single settings change that takes about ten seconds. Let’s go.
Learn how to troubleshoot the white screen of death in Premiere Pro.
The Exact Fix (Do This First)
I’m putting this right at the top because if you’re dealing with a premiere program monitor blank situation, you don’t need a history lesson. You need your edit back.

Here’s what you do:
- Go to File in the top menu bar (not Edit, not Preferences, File).
- Click Project Settings, then General.
- You’ll see a dropdown labeled Renderer near the top of the window. It’s probably set to “Mercury Playback Engine GPU Acceleration (Metal)” on Mac or “Mercury Playback Engine GPU Acceleration (CUDA)” on Windows with an NVIDIA card (or “OpenCL” on some AMD setups).
- Change that dropdown to “Mercury Playback Engine Software Only.”
- Click OK.
That’s it. Your program monitor should snap back to normal immediately. No restart needed, no reimporting, nothing. Just that one dropdown.
Don’t go to Preferences > General. That’s a different menu entirely and it won’t have this setting. You need File > Project Settings > General. I know, Adobe’s menu structure is confusing as hell—just make sure you’re clicking Project Settings.
Like I said in the video, “you’re gonna go to the project that you’re on and you’re gonna go to Project Settings, and then General.” Not the application preferences. The project settings. Big difference.
Why This Happens in the First Place
So now that you’re (hopefully) back to work, you might be wondering what the hell just happened. Fair question.
Short answer: your GPU got confused.
The Mercury Playback Engine is Premiere Pro’s rendering backbone. When it’s set to GPU Acceleration, it offloads a ton of the video processing work to your graphics card. This is normally a good thing because it makes playback smoother, effects render faster, and your CPU gets to breathe a little. But sometimes the GPU just… chokes. And instead of showing you your footage, it spits out that Premiere Pro static screen nightmare.
The white screen glitch is a rendering conflict between Premiere Pro and your GPU. It’s not your project. It’s not your footage. It’s a communication breakdown between the software and your graphics card.
This is especially common on Mac systems with Intel processors, and Adobe has actually acknowledged the bug on their community forums. It tends to pop up seemingly at random: you’ll be editing just fine, and then suddenly your program monitor looks like a broken TV from 1997. Sometimes when you move around the timeline, “it kind of shows but then it kind of goes away, and like the picture shows but then it kind of goes away again.” Extremely annoying.
The Mercury Playback Engine problem isn’t that the engine itself is bad. It’s that GPU acceleration depends on your specific graphics card, its drivers, and however Adobe’s latest update decides to talk to that hardware on any given Tuesday. When any part of that chain breaks down, you get the white screen.
Fun Fact: The Mercury Playback Engine has been part of Premiere Pro since CS5, released in 2010. It was originally designed to take advantage of NVIDIA CUDA cores, and support for OpenCL and Metal (Apple’s graphics API) came later. It’s well over a decade old, which partially explains why it can be finicky with newer hardware and driver updates.
“But Won’t Software Only Mode Make Everything Slower?”
Yeah, a little. I’m not gonna sugarcoat it.
When you switch to Software Only, you’re telling Premiere to do all the rendering work on your CPU instead of your GPU. For basic cuts and simple edits, you probably won’t notice much difference. But if you’re working with heavy effects, color grading, or 4K+ footage, playback’s gonna get choppier and rendering will take longer.
GPU vs Software Only
GPU Acceleration (Normal Mode)
- Faster playback and rendering
- Uses dedicated graphics card
- Can cause white screen / static bugs
- Recommended when it works properly
Software Only Mode
- More stable across all systems
- Uses CPU for everything
- Slower with heavy effects and high-res footage
- Best as a fix or fallback option
The reality is Software Only is a fallback, not a permanent setting. It works great as an immediate fix for a Premiere Pro playback glitch, but ideally you want to get back to GPU acceleration at some point. More on that in a second.
What to Do If the Renderer Switch Didn’t Fix It
Alright, so you changed the renderer and your monitor is still white. That sucks, but there are a few more things to try before you completely lose it.
Clear Your Media Cache
This is the second most likely fix. Premiere Pro generates a bunch of temporary cache files (audio conforms, peak files, preview renders), and sometimes these files get corrupted. When they do, weird things happen.
Go to Edit > Preferences > Media Cache (on Mac it’s Premiere Pro > Preferences > Media Cache). Click “Delete” next to “Remove Media Cache Files.” Restart Premiere, reopen your project, and see if that clears things up.
Your media cache can grow to dozens of gigabytes over time. Clearing it won’t delete your actual project files or footage; it only removes temporary files that Premiere will rebuild automatically. It’s one of those maintenance things you should probably do way more often than you do.
Update (or Roll Back) Your Graphics Drivers
Outdated GPU drivers are a classic source of the Premiere GPU acceleration error. Head to your GPU manufacturer’s website, NVIDIA, AMD, or check Apple’s system updates for Metal, and grab the latest driver. Sometimes, though, a new driver is actually the problem and you need to roll back to a previous version. If it started after a driver update, that’s your clue.
Reset Premiere Pro Preferences
Corrupted preference files can cause all kinds of bizarre behavior. Hold Alt (Windows) or Option (Mac) while launching Premiere Pro, and it’ll ask if you want to reset preferences. Say yes. You’ll lose your custom workspace layouts and keyboard shortcuts, though, so maybe export those first if you’ve got a setup you like.
The Nuclear Option: New Project File
If absolutely nothing else works, create a brand new project and import your old sequence into it. Sometimes the project file itself develops some kind of corruption that only a fresh project can fix. It’s annoying, but it works.
| Fix | Difficulty | Success Rate | Trade-off |
|---|---|---|---|
| Switch to Software Only | Easy, 10 seconds | Very High | Slightly slower playback |
| Clear Media Cache | Easy, 1 minute | Moderate | Premiere rebuilds cache on next open |
| Update GPU Drivers | Medium, 5–10 min | Moderate | May need to restart computer |
| Reset Preferences | Medium, 2 minutes | Low–Moderate | Lose custom workspace/shortcuts |
| New Project File | Medium, 5–15 min | High | Need to reorganize bins/sequences |
Getting Back to GPU Acceleration Later
Once you’ve finished your current edit and have some breathing room, it’s worth switching back to GPU acceleration. Here’s what I’d do.
Make sure your graphics drivers are fully up to date, clear your media cache, and then switch the renderer back to GPU Acceleration in Project Settings. If the white screen comes back, you know the issue is likely driver-related or a specific bug in your version of Premiere. Check Adobe’s community forums; they’re surprisingly active about acknowledging GPU-related bugs, and sometimes a Premiere update fixes the conflict.
If you’re on an older Mac with an Intel processor, honestly you might just be stuck on Software Only for certain projects. Adobe has acknowledged this is a known issue on those systems, and while they say they’re working on it, well… you know how that goes.
Fun Fact: The “Metal” option you see in the GPU Acceleration dropdown on Mac is Apple’s own graphics API, introduced in 2014 as a replacement for OpenGL. Adobe switched Premiere Pro to Metal support because Apple deprecated OpenGL starting with macOS Mojave in 2018. So if you’re on a Mac and seeing this bug, there’s a decent chance it’s related to how Mercury interacts with Metal specifically.

Frequently Asked Questions
No. The renderer setting only affects real-time playback and previews inside Premiere. Your final exported video will look exactly the same regardless of which renderer you use. The only difference is that exporting might take a bit longer on Software Only since your GPU isn’t helping with the encoding.
Nope. The video not showing in Premiere Pro issue is purely a display problem: it’s a rendering glitch, not data corruption. Your clips, edits, effects, and sequences are all intact. The footage is there; Premiere just can’t display it properly through the GPU.
This is classic GPU acceleration behavior. When you’re actively scrubbing, Premiere is grabbing and displaying individual frames rapidly, which can sometimes bypass the GPU rendering pipeline. When you stop on a single frame, the GPU tries to render and display it properly, and that’s where the conflict happens and you get the white or static screen.
After Effects has its own renderer settings, but the concept is similar. If you’re seeing display glitches in AE, check File > Project Settings and look for GPU acceleration options under the Video Rendering and Effects tab. The underlying cause—a conflict between the software and your graphics card—is often the same across Adobe’s video apps.
Based on Adobe community reports, the specific “white screen of death” variant seems to hit Mac users with Intel processors more frequently, though Windows users with certain GPU configurations report it too. It’s not exclusively a Mac problem, but Intel Macs running the Metal renderer do seem to get the short end of the stick on this one.
Final Thoughts
Look, the Premiere Pro white screen fix is one of those things that seems catastrophic when it happens but is genuinely a 30-second fix once you know where to look. File > Project Settings > General > change the Renderer to Software Only. That’s it. That’s the whole thing. Nine times out of ten, you’re immediately back to editing.
If you’re one of the unlucky ones where the renderer switch alone doesn’t cut it, work through the media cache and driver updates before you start panicking about your project being corrupted, because it almost certainly isn’t. And if you want to see the exact walkthrough of this fix in action, the video above shows the whole process in real time. Now get back to your edit.
Sources and References
- Adobe Community Forums — Garbage White Screen Bug
- Adobe Community Forums — White Screen in Rendered Footage
- Adobe Help — Troubleshoot Playback Performance
- Yerain Abreu — How to Fix the Static Glitch Screen in Adobe Premiere Pro
- TabCut — Fix the Static White Glitch Screen in Premiere Pro

















